TY - BOOK A1 - Lengyel, Dominik A1 - Locher, Hubert A1 - Henrich, Florian A1 - Toulouse, Catherine T1 - Architecture Transformed - The Digital Image in Architecture 1980–2020 N2 - Das digitale Bild in der Architektur Das Buch untersucht die zentrale Rolle des digitalen Bildes in der Architektur über vier Jahrzehnte – im Prozess der Digitalisierung von Wissen in Theorie und Praxis – sowie seinen Einfluss auf das architektonische Entwerfen und Visualisieren: Der Wandel vom analogen zum digitalen Zeitalter wird anhand von 51 Entwurfsvisualisierungen analysiert, von der Handzeichnung über die Fotomontage bis zum Computerrendering, um die medienspezifische Prägung der Architektur durch digitale Methoden zu verdeutlichen. Architecture Transformed ist Resultat einer Kooperation des Deutschen Dokumentationszentrums für Kunstgeschichte – Bildarchiv Foto Marburg mit dem Lehrstuhl für Architektur und Visualisierung der Brandenburgischen Technischen Universität Cottbus-Senftenberg als Teil des DFG-Schwerpunktprogramms „Das digitale Bild“. KW - Architektur KW - Architekturgeschichte KW - Bildwissenschaft KW - Visualisierung KW - Entwurf KW - Architekturfotografie KW - Renderings KW - Computer-Aided Design Y1 - 2024 UR - https://birkhauser.com/de/books/9783035628777 SN - 978-3-0356-2448-9 PB - Birkhäuser Verlag GmbH CY - Basel ET - 1. Auflage ER - TY - GEN A1 - Lengyel, Dominik A1 - Toulouse, Catherine T1 - A Political Narrative in the Relationship between Artwork and Recipient T2 - Izkustvovedski Četenija = Art Readings N2 - Sometimes a single work of art can tell a whole story. The Ludovisi group presented here originally stood on a long sculptural plinth on the terrace of the Athena sanctuary in the ancient metropolis of Pergamon. Viewed from its back, one sees a Gaul with raised sword and his defeated opponent to the left. This impression remains until the moment when the front of the warrior can be seen. There, in fact, the sword is being used to commit suicide in order to escape slavery; the dying woman is apparently his wife. This way art becomes a repository of collective memory. KW - Visualisation KW - Architecture KW - Design KW - Abstraction KW - Knowledge KW - Uncertainty KW - 3D Y1 - 2024 UR - https://www.ceeol.com/search/journal-detail?id=308 SN - 1313-2342 VL - 2023 IS - 1 SP - 71 EP - 86 ER - TY - CHAP A1 - Lengyel, Dominik A1 - Schaerer, Philipp ED - Hovestadt, Ludger ED - Hirschberg, Urs ED - Fritz, Oliver T1 - Visualisation T2 - Atlas of Digital Architecture : Terminology, Concepts, Methods, Tools, Examples, Phenomena Y1 - 2020 SN - 978-3-0356-2011-5 U6 - https://doi.org/10.1515/9783035620115 SP - 285 EP - 323 PB - Birkhäuser CY - Basel ER - TY - CHAP A1 - Lengyel, Dominik A1 - Toulouse, Catherine ED - Nicolai, Bernd ED - Schweizer, Jürg T1 - Zum Erscheinungsbild der Visualisierungen des Berner Münsters T2 - Das Berner Münster : das erste Jahrhundert: von der Grundsteinlegung bis zur Chorvollendung und Reformation (1421-1517/1528) Y1 - 2019 SN - 978-3-7954-3428-1 SP - 218 EP - 230 PB - Schnell & Steiner CY - Regensburg ET - 1. Auflage ER - TY - GEN A1 - Glaser, Manuela A1 - Lengyel, Dominik A1 - Toulouse, Catherine A1 - Schwan, Stephan T1 - How Do We Deal with Uncertain Information? Effects of Verbal and Visual Expressions of Uncertainty on Learning T2 - Educational Psychology Review N2 - AbstractBased on the knowledge generation model for visual analytics including uncertainty propagation and human trust building (Sacha et al. 2016), the cognitive theory of multimedia learning (Mayer, 2014), the multimedia principle (Butcher, 2014), and previous studies on the effects of different uncertainty visualization styles, an integrated theoretical approach is proposed to examine the influence of different degrees of information uncertainty and different uncertainty visualization styles on processing pictures of two archeological reconstructions with accompanying audio explanations presented in a multimedia learning environment. A 4 × 3 design with condition (without uncertainty visualization vs. stop light colors vs. geometric contrast vs. both uncertainty visualizations) as the between-subjects factor and uncertainty value (uncertain vs. medium vs. certain) as the within-subject factor was used. The results showed that appearance of certain content, its uncertainty values, and their verbal scientific justifications were remembered better than uncertain ones. Furthermore, stop light colors enhanced the memory of uncertainty values compared to no uncertainty visualization and were better understood, discriminated, and transferred than geometric contrast. Geometric contrast decreased the memory of the appearance of uncertain architectural elements compared to no uncertainty visualization and was better than stop light colors regarding the memory of the appearance of certain architectural elements. The study integrates and extends existing theories by showing that certain contents are processed with higher priority than uncertain contents and that the multimedia effect is also valid for metainformation such as the uncertainties of contents. Finally, recommendations for designing learning material including uncertainty visualizations are given. Y1 - 2022 U6 - https://doi.org/10.1007/s10648-022-09659-4 SN - 1040-726X VL - 34 IS - 2 SP - 1097 EP - 1131 ER - TY - GEN A1 - Glaser, Manuela A1 - Lengyel, Dominik A1 - Toulouse, Catherine A1 - Schwan, Stephan T1 - Designing Computer Based Archaeological 3D-Reconstructions: How Camera Zoom Influences Attention T2 - Eurographics Workshop on Intelligent Cinematography and Editing N2 - Previous empirical literature [Sal94; WB00] indicates that there is an attention guiding effect of zooms. In order to substantiate this conclusion, an eye-tracking study was conducted to examine the influence of camera zoom on attention processes of the recipients. Y1 - 2015 SN - 978-3-905674-79-8 U6 - https://doi.org/10.2312/wiced.20151070 SN - 2411-9733 ER - TY - GEN A1 - Lengyel, Dominik A1 - Toulouse, Catherine T1 - Die Lehre der digitalen Visualisierung am Beispiel der Architektur T2 - DHd 2016 : Modellierung, Vernetzung, Visualisierung : die Digital Humanitis als fächerübergreifendes Forschungsparadigma : Konferenzabstracts : Universität Leipzig 7. bis 12. März 2016 Y1 - 2016 SN - 978-3-941379-05-3 SP - 183 EP - 186 PB - nisaba verlag CY - Duisburg ER - TY - GEN A1 - Lengyel, Dominik A1 - Toulouse, Catherine A1 - Glaser, Manuela A1 - Schwan, Stephan T1 - Designing computer-based learning contents: influence of digital zoom on attention T2 - Educational Technology Research and Development N2 - In the present study, we investigated the role of digital zoom as a tool for directing attention while looking at visual learning material. In particular, we analyzed whether minimal digital zoom functions similarly to a rhetorical device by cueing mental zooming of attention accordingly. Participants were presented either static film clips, film clips with minimal zoom-ins, or film clips with minimal zoom-outs while eye movements were recorded. We hypothesized that minimal zoom-ins should lead to more gaze coherence, to longer dwell times as an indicator of more elaborative processing, and to fewer transitions as an indicator of less mental integration. Zoom-outs, on the other hand, were expected to have opposite effects. Results showed that zoom-ins increase gaze coherence and dwell times on the center parts of the depictions while decreasing transitions of pictorial elements from the center and the context areas. In contrast, patterns of results from zoom-outs and static presentations were similar to a large degree, indicating that zoom-ins and zoom-outs do not operate in a complementary fashion. Theoretical and practical implications of the present results are discussed. KW - Visualisation Y1 - 2017 U6 - https://doi.org/10.1007/s11423-016-9495-9 SN - 1042-1629 SN - 1556-6501 VL - 65 IS - 5 SP - 1135 EP - 1151 ER - TY - CHAP A1 - Lengyel, Dominik A1 - Schürmann, Detlev A1 - Weicht, Christian ED - Wehe, Dieter ED - Siller, Helmut T1 - Mobile Fahrzeugsicherheitsbarrieren – mehr Sicherheit für öffentliche Räume und Veranstaltungen vor Amokfahrten und terroristischen Anschlägen T2 - Handbuch Polizeimanagement : Polizeipolitik – Polizeiwissenschaft – Polizeipraxis Y1 - 2023 SN - 978-3-658-34387-3 U6 - https://doi.org/10.1007/978-3-658-34388-0_91 SP - 1565 EP - 1583 PB - Springer Fachmedien Wiesbaden CY - Wiesbaden ER - TY - CHAP A1 - Lengyel, Dominik A1 - Toulouse, Catherine T1 - How to Communicate Complex Spatial Itineraries: A balancing act between diagram and simulation T2 - Electronic Workshops in Computing N2 - This paper shows our method of visually conveying the intricate pathway system of the unique amphitheatre in Durrës, Albania, in a way that allows visitors to experience the spatial implications for the ancient world. In the firm conviction as architects that architecture can best be understood when it is experienced, but that a destroyed building can no longer be witnessed, we have elaborated a method that does justice to this circumstance. In the communication of archaeological knowledge, the combination of find drawing, schematic illustration and descriptive text is often relied upon. Recently, perspective computer-generated drawings have entered the picture. What remains unresolved, is the perception of space as a process. Technology has not yet reached the point where a virtual world that deceives all the senses could simulate actual spatial perception. And so here, as in perspective composition, it is necessary to compensate for the actual perception of space by means of targeted image guidance by the film camera in such a way that a plausible impression of space is created. In addition to the composition criteria of point of view and angle of view, from which the focal length then arises, as well as the tilt-shift lenses for the compensation of the sense of balance, that is, that the recognition of the vertical is reproduced exactly in the image, and finally image framing, dynamic criteria are added. These are first and foremost the speed of movement, which has a considerable influence on the perception of the dimension, above all the length of the path travelled, but also the speed of rotation during changes of direction and, and here it becomes particularly demanding, the rotation as well as its speed before, during and after changes of direction, since the gaze does not run tangentially to the direction of movement, but anticipates changes of direction of the path, similar to directional headlamps in certain cars. In the end, the viewer receives a lasting impression that comes as close as possible to the archaeological hypothesis, but at the same time creates a spatial impression from an architectural point of view. Y1 - 2022 U6 - https://doi.org/10.14236/ewic/EVA2022.17 SN - 1477-9358 SP - 75 EP - 80 PB - BCS Learning & Development ER -