@inproceedings{MelcherVukorepHinze, author = {Melcher, Alexander and Vukorep, Ilija and Hinze, Thomas}, title = {Construction of Stable and Lightweight Technical Structures Inspired by Ossification of Bones Using Osteogenetic P Systems}, series = {Membrane Computing, 19th International Conference, CMC 2018 Dresden, Germany, September 4-7, 2018 Revised Selected Papers}, booktitle = {Membrane Computing, 19th International Conference, CMC 2018 Dresden, Germany, September 4-7, 2018 Revised Selected Papers}, editor = {Hinze, Thomas and Salomaa, Arto and Rozenberg, Grzegorz and Zandron, Claudio}, publisher = {Springer}, address = {Cham, Switzerland}, isbn = {978-3-030-12796-1}, pages = {208 -- 228}, language = {en} } @misc{TrangVukorepStopp, author = {Trang, Ngyen Thi Thu and Vukorep, Ilija and Stopp, Horst}, title = {Floating Village Cua Van: Promoting Climate-Adaptive Ecotourism with Principles of Living Spaces}, series = {Cultural Sustainable Tourism : A Selection of Research Papers from IEREK Conference on Cultural Sustainable Tourism (CST), Greece 2017}, journal = {Cultural Sustainable Tourism : A Selection of Research Papers from IEREK Conference on Cultural Sustainable Tourism (CST), Greece 2017}, editor = {Stankov, Uglješa and Boemi, Sofia-Natalia and Sahar, Attia and Kostopoulou, Stella and Mohareb, Nabil}, publisher = {Springer}, address = {Cham}, isbn = {978-3-030-10804-5}, issn = {978-3-030-10803-8}, doi = {10.1007/978-3-030-10804-5_2}, pages = {13 -- 28}, abstract = {Ha Long Bay—the United Nations Educational, Scientific and Cultural Organization (UNESCO) World Heritage Site on Vietnam's northeastern seacoast—is often considered one of the world's most beautiful bays. This bay is also famous for many floating fishing villages where the people live together on the sea as a community. However, due to rapid population growth in the floating villages, the present situation shows lacks in urban planning, waste management and development of infrastructure. Ha Long Bay had suffered the pressure of environmental pollution and resource degradation. Since 2014, in order to protect the UNESCO World Heritage Site, the local authority has planned a project to demolish the floating villages and move these communities to the mainland. In fact, the demolition project has caused the loss of cultural heritage and a tourist attraction in Ha Long Bay. The goal of this study is to propose a sustainable concept of living space organization for Cua Van, the largest floating village in Ha Long Bay, in order to preserve, revive, and promote floating communities as a unique heritage culture and tourist attraction. Therefore, a detailed analysis of environment and socio-cultural, economic, architectural characteristics of Cua Van is provided in this study. The analysis does not only accumulate precious traditional values that need to be preserved and developed in the proposed concept but also illustrate its weakness that need to be addressed to optimally design the future sustainable floating village. Based on these studies, as well as on general principles of a sustainable floating community and promoting ecotourism, the study proposes a living space concept for Cua Van, including solutions to both a sustainable floating community adapting to climate change and ecotourism development. The proposed concept would ensure stable and permanent living on the water for water dwellers and reduce human-induced impacts on the environment as well as an increasing livelihood income by tourism development.}, language = {en} } @misc{ZimmermannSablotnyVukorep, author = {Zimmermann, Gregor and Sablotny, Tino and Vukorep, Ilija}, title = {Robot-Controlled Fabrication of Sprayed Concrete Elements as a Cyber-Physical-System}, series = {Second RILEM International Conference on Concrete and Digital Fabrication}, journal = {Second RILEM International Conference on Concrete and Digital Fabrication}, publisher = {Springer}, address = {Cham, Schweiz}, isbn = {978-3-030-49915-0}, issn = {2211-0852}, doi = {10.1007/978-3-030-49916-7_94}, pages = {967 -- 977}, abstract = {In order to make the mass production of free-formed concrete elements for architectural and engineering projects possible and financially achievable new ways of production has to be developed. This paper presents a robot-controlled fabrication of sprayed concrete elements as a cyber-physicalsystem. It utilizes the concept of Industry 4.0 and IoT-technology together with automatized fabrication methods and developed sophisticated software solutions for communication, planning, modeling and analyzing. This concept bases on a decentralized system of fabrication, analytic and path-planning services connected with a mqtt-communication protocol. Next to the system- and software development a special material based on concrete is developed, shotcrete, which is adapted to needs for the application of spraying.}, language = {en} } @misc{VukorepZwierzyckiBaleticetal., author = {Vukorep, Ilija and Zwierzycki, Mateusz and Baletic, Bojan and Nicholas, Paul and Smigielska, Maria and Gheorghe, Madalin and Hilmer, Jacob and Wibranek, Bastian and Kotov, Anatolii}, title = {AIAAF 19 Symposium Report}, editor = {Vukorep, Ilija}, publisher = {INIK e.V.}, address = {Cottbus}, isbn = {978-3-9821706-0-2}, pages = {32}, language = {en} } @misc{KotovVukorep, author = {Kotov, Anatolii and Vukorep, Ilija}, title = {Gridworld Architecture Testbed}, series = {Towards a New, Configurable Architecture, eCAADe 39}, volume = {2021}, journal = {Towards a New, Configurable Architecture, eCAADe 39}, address = {Novi Sad}, isbn = {978-94-91207-22-8}, issn = {2684-1843}, pages = {37 -- 44}, language = {en} } @misc{VukorepSchueckBrunnhofer, author = {Vukorep, Ilija and Sch{\"u}ck, Wolfgang and Brunnhofer, Petra}, title = {Big Scale Landscape Project from Design to Fabrication: A Report on Digital Methods}, series = {Journal of Digital Landscape Architecture}, journal = {Journal of Digital Landscape Architecture}, number = {6}, issn = {2511-624X}, doi = {10.14627/537705035}, pages = {394 -- 401}, language = {en} } @misc{VukorepSchueck, author = {Vukorep, Ilija and Sch{\"u}ck, Wolfgang}, title = {Neue digitale Technologien f{\"u}r Landschaftsarchitektur und -bau}, series = {Neue Landschaft}, journal = {Neue Landschaft}, number = {8}, issn = {0548-2836}, pages = {32 -- 35}, language = {de} } @incollection{VukorepKotov, author = {Vukorep, Ilija and Kotov, Anatolii}, title = {Machine learning in architecture}, series = {The Routledge Companion to Artificial Intelligence in Architecture}, booktitle = {The Routledge Companion to Artificial Intelligence in Architecture}, publisher = {Routledge}, address = {London}, isbn = {9780367424589}, doi = {10.4324/9780367824259}, pages = {93 -- 109}, language = {en} } @misc{StarkeVukorepFrommeltetal., author = {Starke, Rolf and Vukorep, Ilija and Frommelt, Konrad and Melcher, Alexander and Hinze, Thomas}, title = {Towards artificial ossification for bone-inspired technical structures}, series = {Structures and Architecture : A Viable Urban Perspective?}, journal = {Structures and Architecture : A Viable Urban Perspective?}, editor = {Frier Hvejsel, Marie and Cruz, Paulo J.S.}, address = {Aalborg}, isbn = {978-0-367-90281-0}, doi = {10.1201/9781003023555-145}, pages = {1211 -- 1218}, abstract = {Since its first description in 1892, the adaptation of internal bone structure to changing loading conditions over time, known as Wolff 's Law, has inspired a wide range of research and imitation. This investigation presents a new bone-inspired algorithm, intended for the structural design of technical structures and capable of optimizing the shape and size of three-dimensional lattice structures. Unlike conventional structural optimization methods, it uses interacting artificial agents that closely follow the cellular behaviour of the biological blueprint. Agents iteratively move, alter cross-sections, and reposition axes in the latticework. The efficacy of the algorithm is tested and evaluated in two case studies. This agent-based approach lays the theoretical foundation for an implementation of adaptive structural building components and provides a tool for further research into the spatial aspects of natural ossification.}, language = {en} } @misc{YazdiVukorepBazazzadeh, author = {Yazdi, Hadi and Vukorep, Ilija and Bazazzadeh, Hassan}, title = {The Methods of Deep Learning and Big Data Analysis in Promoting Sustainable Architecture}, series = {IOP Conference Series Earth and Environmental Science}, journal = {IOP Conference Series Earth and Environmental Science}, publisher = {IOP Publishing}, address = {Bristol}, doi = {10.1088/1755-1315/1078/1/012136}, pages = {10}, language = {en} } @misc{KotovStarkeVukorep, author = {Kotov, Anatolii and Starke, Rolf and Vukorep, Ilija}, title = {Spatial Agent-based Architecture Design Simulation Systems}, series = {Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022)}, journal = {Co-creating the Future: Inclusion in and through Design - Proceedings of the 40th Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2022)}, publisher = {Ghent}, pages = {8}, language = {en} } @misc{VukorepKotovHuangetal., author = {Vukorep, Ilija and Kotov, Anatolii and Huang, Chien-Hua and Rossi, Gabriella and Sardenberg, Victor and Atanasova, Lidia and Miller, Nathan}, title = {AIAAF 2021 - Symposium Report}, editor = {Vukorep, Ilija}, publisher = {Inik e.V.}, address = {Cottbus}, isbn = {978-3-9821706-1-9}, pages = {33}, language = {en} } @misc{VukorepFiebigStarkeetal., author = {Vukorep, Ilija and Fiebig, Jan and Starke, Rolf and Eisenloffel, Karen}, title = {Applied artificial ossification for adaptive structural systems}, series = {Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024)}, journal = {Data-Driven Intelligence - Proceedings of the 42nd Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe 2024)}, editor = {Kontovourkis, Odysseas and Phokas, Marios and Wurzer, Gabriel}, address = {Nicosia, Cyprus}, isbn = {9789491207372}, issn = {2684-1843}, pages = {75 -- 84}, abstract = {This study explores the "Artificial Ossification" algorithm's application in real-world structures, inspired by human bone formation. It uses agents mimicking bone-building and degrading cells to iteratively optimize structures for equilibrium through the Finite Element Method. The research proposes a 3D printing pen method for material addition or removal, mirroring natural bone adaptability and sustainability. Initial tests on 3D-printed models showed promising results, leading to more rigorous comparisons between conventional and algorithm-optimized structures. Findings confirm the algorithm's practicality for adaptive, optimized structural design, with potential applications in architecture, engineering, and beyond. The study also highlights the method's sustainability, repairability, and scalability, suggesting its relevance for future research in adaptive materials and design methods.}, language = {en} } @incollection{VukorepKotov, author = {Vukorep, Ilija and Kotov, Anatolii}, title = {Quasi-Decentralized Cyber-Physical Fabrication Systems—A Practical Overview}, series = {Architecture and Design for Industry 4.0}, booktitle = {Architecture and Design for Industry 4.0}, publisher = {Springer}, address = {Cham, Schweiz}, isbn = {978-3-031-36921-6}, doi = {10.1007/978-3-031-36922-3_12}, pages = {185 -- 200}, language = {en} } @book{VukorepSollazzoAzizetal., author = {Vukorep, Ilija and Sollazzo, Aldo and Aziz, Saqib and Huang, Chien-hua and Kuang, Claire and Felbrich, Benjamin and Standfest, Matthias and Cerone, Damiano}, title = {AIAAF 2023 - Symposium Report : AI-Aided Architectural Fabrication}, editor = {Vukorep, Ilija}, publisher = {INIK e.V.}, address = {Cottbus}, pages = {34}, abstract = {This AIAAF 2023 Symposium report provides an overview of the one-day conference held in May 2023 in Berlin. It focuses on the latest topics in AI as they relate to the fields of Architecture and Architectural Fabrication.}, language = {en} } @misc{VukorepStarkeKhajeheeetal., author = {Vukorep, Ilija and Starke, Rolf and Khajehee, Arastoo and Rogeau, Nicolas and Ikeda, Yasushi}, title = {GPU-accelerated collision-free path planning for multi-axis robots in construction automation}, series = {Proceedings of the 42th International Symposium on Automation and Robotics in Construction (ISARC)}, journal = {Proceedings of the 42th International Symposium on Automation and Robotics in Construction (ISARC)}, publisher = {International Association for Automation and Robotics in Construction}, address = {Montreal, Canada}, isbn = {978-0-6458322-2-8}, issn = {2413-5844}, doi = {10.22260/ISARC2025/0056}, pages = {421 -- 427}, abstract = {The Architecture, Engineering, and Construction (AEC) sector faces increasing pressure for higher production rates amidst a growing shortage of skilled labor, driving the demand for advanced robotic applications to enhance precision, efficiency, and adaptability in complex environments. This paper introduces a software setup designed to ensure collision-free movements for multi-axis robots in AEC scenarios. Our approach leverages the NVIDIA cuRobo framework's robust capabilities, seamlessly integrated with Grasshopper for Rhino 3D software (GH), a tool widely recognized for its versatility in parametric design. The integration of these technologies allows for the efficient online generation of optimal path movements, avoiding collisions even in highly intricate settings and changing environments. This is achieved in a remarkably short timeframe, enhancing productivity and reducing downtime. NVIDIAs framework's GPU-driven architecture paired with our GH parametric and controlling setup is a significant advancement, validated through a case study involving a complex, tree-like structure constructed from timber sticks. Using a six-axis robotic arm, the study demonstrates the system's capability to navigate and manipulate within congested spaces efficiently. With this enhanced automation workflow, new possibilities emerge for robotic applications, from industrial automation to sophisticated construction projects. Our GH software also allows visualization and exchange with URDF-models and better planning of collision logic, which was previously only possible with ROS and Nvidia Isaac technology.}, language = {en} } @misc{AbdelazizVukorepElMahdy, author = {Abdelaziz, Mohamed and Vukorep, Ilija and El-Mahdy, Deena}, title = {Exploring extreme 3D printed clay overhangs with integrated active hot air drying system on robotic arm}, series = {Proceedings of the 42th International Symposium on Automation and Robotics in Construction (ISARC)}, journal = {Proceedings of the 42th International Symposium on Automation and Robotics in Construction (ISARC)}, publisher = {International Association for Automation and Robotics in Construction}, address = {Montreal, Canada}, isbn = {978-0-6458322-2-8}, issn = {2413-5844}, doi = {10.22260/ISARC2025/0042}, pages = {312 -- 317}, abstract = {3D printing has gained significant popularity in construction in recent years, along with a growing focus on earth-based materials. These materials must adhere to certain principles to ensure printability and extrudability, allowing for good consistency during the printing process. This would need extra water, resulting in a wet mixture that could decrease the production printing rate per day and limit overhang structures due to the wet materials. One challenge facing these materials is their slow drying process, especially in low temperatures and humid climates. However, the strength and stiffness of these materials are gained by time when water evaporates. Given the limited studies on the drying process during 3D printing, this research aims to explore the structural stability of maximum support-free overhangs using a custom-designed heating system based on Active Hot Air Drying System (HADS) that mimics sun drying. This system accelerates and aids the drying process of the layers, ensuring greater structural stability without deformation. According to the results, the contentious heating system increased layer stability by reaching more layers at once. The maximum overhang reached was an angle of 50 degrees before failure at 60 degrees. In conclusion, the research highlighted and promoted the use of earth-based materials and offered some solutions to ensure that printed buildings could be dried fast. This is a solution to establish earth as a reliable material in structures in a contemporary way with the use of 3D printing.}, language = {en} } @misc{FritzscheStarkeFelbrichetal., author = {Fritzsche, Lukas and Starke, Rolf and Felbrich, Benjamin and Vukorep, Ilija}, title = {Evaluation framework for indoor localization systems in the AEC environment}, series = {ISARC 2025 : proceedings of the 42th International Symposium on Automation and Robotics in Construction}, journal = {ISARC 2025 : proceedings of the 42th International Symposium on Automation and Robotics in Construction}, publisher = {International Association on Automation and Robotics in Construction}, address = {Montreal, Canada}, isbn = {978-0-6458322-2-8}, issn = {2413-5844}, doi = {10.22260/ISARC2025/0067}, pages = {508 -- 515}, abstract = {Accurate spatial localization is critical in the construction industry, indoor robotics, and other applications involving actor movement within buildings. This paper introduces a combined software and hardware framework designed to evaluate indoor localization systems leveraging optical tracking integrated with a ROS communication system. It supports recording location data, aligning trajectories and evaluating the recorded samples against the ground truth allowing for real world comparison within a custom setup. While it is designed to evaluate any localization system, a presented case study compares two established SLAM algorithms regarding their suitability for an AEC application.}, language = {en} }