@misc{KlimczakPetersen, author = {Klimczak, Peter and Petersen, Christer}, title = {Ordnung und Abweichung. Jurij M. Lotmans Grenz{\"u}berschreitungstheorie aus modallogischer Perspektive}, series = {Journal of Literary Theory}, volume = {9}, journal = {Journal of Literary Theory}, number = {1}, issn = {1862-8990}, pages = {135 -- 154}, language = {de} } @misc{Petersen, author = {Petersen, Christer}, title = {B{\"u}chners Katze: Versuch {\"u}ber digitale Beschleunigung und technische Eigenzeit}, series = {Oxford German Studies}, volume = {46}, journal = {Oxford German Studies}, number = {3}, issn = {0078-7191}, doi = {10.1080/00787191.2017.1345433}, pages = {287 -- 297}, abstract = {Der Beitrag versucht zun{\"a}chst, auf der Basis der Diskussion physikalisch-realistischer (Newton, Einstein, Heisenberg) und philosophisch-idealistischer (Augustinus, Kant, Heidegger) Theoreme und Theorien {\"u}ber die Zeit Geschwindigkeit und schließlich Beschleunigung konzeptionell zu fassen. In einem zweiten Schritt wird das Feld der digitalen Beschleunigung anhand von neueren, popul{\"a}ren Medientheorien (McLuhan, Baudrillard, Virilio) diskutiert. Zuletzt soll die in diesen, aber auch anderen Theorien (Tomlinson, Rosa, Nowotny) rekurrente Folgerung eines Determinismus technischer, gesellschaftlicher und individueller Beschleunigung unter Verweis auf die Entwicklung technischer Artefakte zur{\"u}ckgewiesen werden.}, language = {de} } @misc{BuehlerHemmertHurtienneetal., author = {B{\"u}hler, Daniel and Hemmert, Fabian and Hurtienne, J{\"o}rn and Petersen, Christer}, title = {Designing Universal and Intuitive Pictograms (UIPP) - A Detailed Process for More Suitable Visual Representations}, series = {International Journal of Human-Computer Studies}, volume = {Vol. 163}, journal = {International Journal of Human-Computer Studies}, issn = {1071-5819}, doi = {10.1016/j.ijhcs.2022.102816}, pages = {1 -- 18}, abstract = {Visual representations are perhaps the most important mode of human-computer and computer-mediated human-human interaction today. Nevertheless, we suggest, there is a lack of appropriate processes for their design. It seems, designers as much as researchers sometimes assume that visual representations are universally and intuitively comprehensible although evidence suggests otherwise, resulting in suboptimal designs. This article addresses the problem by proposing a human-centered design process for universal and intuitive pictograms. This process is grounded in semiotics, theories of intuitive interaction, and visual perception. Furthermore, it has been validated through empirical research and in practice. The article describes the process, it explains each step, and it provides examples. The result is detailed instructions that other designers, researchers, and businesses can adopt in their projects for designing more suitable visual representations.}, language = {en} }