Based on an empirical analysis with 2,887 professionals with different educational backgrounds, this research shows that Information Systems and Computer Science professionals are more optimistic toward the labor market and available job alternatives than other disciplines such as General Business Management, Engineering, or Social and Humane Science. The results underline that professionals in the IT field have a bright future for their further career. In times of shrinking information systems and computer systems enrollments, this promising prospect can support both undergraduate and graduate schools activities to promote their courses. Several implications for this issue will be discussed in the paper.
Free Libre Open Source Software (FLOSS) is of vital importance for the daily life of many private and corporate users. However, the majority of all FLOSS initiatives fail, most commonly due to a lack of sustained developers. In contrast to previous research which used an individual centric or a structural perspective, this dissertation combines motivational and relational aspects to build a comprehensive understanding for FLOSS developers' ongoing project commitment. A unified research model is developed by drawing on established theories from organizational and sociological literature, in particular by combining Self-Determination-Theory (SDT) and Social-Identity-Theory (SIT). Both SDT and SIT have been found valuable concepts for staffing decisions in organizations. In addition to the development and evaluation of the research model, this dissertation derives operational strategies for project managers of FLOSS initiatives on how to enhance the retention behavior of their contributor base.
The acquisition of new knowledge is a critical task for software development. IT companies spend considerable resources in the training of their employees to succeed in a continuously changing industry. Depending on the voluntary commitment of their contributors, initiatives developing Free Libre Open Source Software (FLOSS) identified members' learning and their retention as vital. Although contributors' knowledge building has been repeatedly found to facilitate their project continuance, FLOSS projects are lacking operational advices on how to assist their members' learning. Drawing on previous literature which emphasizes project members' social interactions and their practical experiences to build new knowledge, we propose mentoring as a training method for FLOSS projects. Based on organizational experiences, we propose a measure to evaluate mentoring as an appropriate strategy for FLOSS initiatives to facilitate individuals'
learning and to retain their contributors on longitudinal base.
Assessing liking is one of the most intriguing and influencing types of processing we
experience day by day. We can decide almost instantaneously what we like and are highly consistent
in our assessments, even across cultures. Still, the underlying mechanism is not well understood
and often neglected by vision scientists. Several potential predictors for liking are discussed in the
literature, among them very prominently typicality. Here, we analysed the impact of subtle changes
of two perceptual dimensions (shape and colour saturation) of three-dimensional models of chairs
on typicality and liking. To increase the validity of testing, we utilized a test-adaptation–retest design
for extracting sensitivity data of both variables from a static (test only) as well as from a dynamic
perspective (test–retest). We showed that typicality was only influenced by shape properties,
whereas liking combined processing of shape plus saturation properties, indicating more complex
and integrative processing. Processing the aesthetic value of objects, persons, or scenes is an
essential and sophisticated mechanism, which seems to be highly sensitive to the slightest variations
of perceptual input.